Question:
IPhone or Sidekick?
1970-01-01 00:00:00 UTC
IPhone or Sidekick?
Twenty answers:
2016-05-18 11:47:04 UTC
The only reason I would get the sidekick over the iPhone is that I text alot. If your big on texting and Instant Messaging then get the sidekick as it is much easier to type on and it gets better AIM Service by far. If your not a big texter the iPhone has alot more features that a sidekick doesn't have and I would recommend that.
Skaterboy
2007-10-02 03:40:10 UTC
if u had to choose betwen these 2 then its the iphone

if u want something better than both get a nokia n95
2007-10-01 18:24:26 UTC
iphone
2007-10-01 18:19:26 UTC
THE IPhone is definitely better than the sidekick, because you have the internet, phone, and your Ipod for peets sake all in one. That's what i call a deal there, who cares about the sidekicks.



But i would definitely suggest for you to wait for the prices of the Iphones to go down before you buy it.
2007-10-01 18:19:22 UTC
iPhone all the way dude. You just pay a simple fee of 20 bucks and you get internet anywhere everywhere all the time. You can get live stocks, weather, and traffic within your city, Youtube, no need to hear the robot operator say, "you have, one message......first message......recieved at.......blah,blah,blah" You just touch the message that was sent in your voicemail screen and just listen, all at a touch of your finger.
2007-10-01 18:19:19 UTC
get the iphone if the money is not a problem.it is great you can see videos check your email go on internet listen to music and every thinbg it is like a computer in you hand
2007-10-01 18:19:14 UTC
iphone!!! i love mine
2007-10-01 18:18:54 UTC
both are overrated and over priced





i paid 180 for my phone and it hasnt let me down once, oh and its cricket so the negativity u may hear about cricket service is BS
Chocolate_High
2007-10-01 18:18:49 UTC
Sidekick
globe307
2007-10-01 19:42:01 UTC
Just FYI.



You can unlock the sidekick but all that will function is the phone and simple texting.



All of the advanced features on the sidekick are backended through Danger's servers exclusively for t-mobile. No web, no e-mail, no IMs.



In that case it would probably be best to get the iPhone. The price difference is really marginal (depending the sdk that you chose). The LX which is the newest sdk is $299 vs the iPhones $399.



What do you want to do on your phone?



Are you just looking for something with internet?

Both phones offer that and though the iPhone features the "real internet" thanks to the opera browser you'll still run into just as many that won't work as with the sdk (though the sdk browser is a bit different). Both would use EDGE for the data service but the iPhone has the bonus of switching to wi-fi when availible which means greatly improved speeds. Even the two new SDKs don't feature that.



Do you want to use mobile IM?

SDK would be your only option here. There were some 3rd party native aps for the iPhone but apple pretty much took care of all of those.



Are you looking for e-mail?

Both have pretty nice e-mail. Both have push e-mail.



Music?

Both feature MP3 players. The LX (which is the SDK I'll be refereing to the most because its the newest) tops out at 4GB and needs an optional card to get that high. The iPhone has 8GB and syncs with iTunes so its pretty easy to get stuff on and off. Plus you can download music over wi-fi.



Video?

The LX won't launch with a video feature. The aspect ratio and resolution on the screen as well as rumors make it likely that a OTA update will make video availible though. Again, the iPhone is the best if this is what you are most interested in. Syncs straight up with video you've purchased or encoded in iTunes.



Texting?

Thats pretty much what the SDK was made for right?

I must say that the learning curve on the iPhone's touch screen is pretty good though. The predictive text works great and once you start to trust it you'll be tapping out messages in no time. With the SDK though you do get the physical qwerty and tactile feedback, which is always a plus.
Sarah
2007-10-01 18:28:51 UTC
I would go with the iphone because of the many features,it has better quality internet browsing,mp3 player just like an ipod,visual voicemail,touchscreen,2 Megapixel camera,bluetooth and advanced technology.This is the dream phone of the century !



On the other hand,the sidekick is mainly for instant messaging and not very revolutionary,the web browsing isn't as fast and the camera is only 1.3 Megapixels.The design is pretty bulky and looks like trash compared to the design of the iphone which is sleek,modern & easy to carry.
2007-10-01 18:23:41 UTC
IMO Get the iphone. Also, the ONLY difference between a locked and unlocked sidekick is that you can use a different GSM carrier's SIM card in it without any trouble. Eg. you could use cingular, verizon, tmobile all in the same phone.
2007-10-01 18:19:04 UTC
iphone, definately,



sidekicks are cool and all, but iphone is like 100000xs better. Really the only differnce between an unlocked sidekick and a locked one is that with the unlocked, ud be able to change carriers and use the same phone (ex. u switch to t-mobile, ud be able to use your old sidekick)



hope that helps, and GET THE IPHONE!
2014-08-23 19:50:49 UTC
Hi,

If you need to unlock yuor iphone (it's works with all type of version 5, 4, 3, etc...).

You can download for free iPhone Unlock Toolkit http://bit.ly/1BOK5aD



It's an amazing program with witch you will be able to unlock your iphone very easily

It's surely the leader program of its type

Regards
2007-10-01 18:18:38 UTC
Sidekick is the best phone. and better than the iphone. even though the iphone is sleek and nice, sidekick is on top..





just by your self a plan with Tmoblie dont be cheap and they to unlock stuff!...cheap people
2007-10-01 18:19:00 UTC
get the iphone first of all because your with cingular and dont get sidekick because it is not unlocked and if you get it you have to pay the termination fee.
I l0v3 cR!sS @ng3L
2007-10-01 18:22:52 UTC
sidekick cause the iphone is very slow and when u like tap a button it clicks the one next to it i have the sidekick and i love it
2007-10-01 18:20:17 UTC
Neither. Both are too expensive...If you get an iPhone, your bill will be about a thousand dollars.
2007-10-01 18:18:03 UTC
neitether get the t mobile wing or sprint mogul theier TIGHT
M 1 A .
2007-10-01 18:23:16 UTC
The iPhone is a multimedia and Internet-enabled quad-band GSM EDGE-supported mobile phone designed and sold by Apple Inc. The iPhone's functions include those of a camera phone and a portable media player ("iPod"), in addition to text messaging and visual voicemail. It also offers Internet services including e-mail, web browsing, and local Wi-Fi connectivity. User input is accomplished via a multi-touch screen with virtual keyboard and buttons.



The iPhone has been available since June 29, 2007 in the United States from Apple retail and online stores, and from AT&T Mobility. The current price is US$399 for an 8 GB model. On September 18, 2007, Apple announced in a special event that the iPhone will be available on November 9, 2007 on the carrier O2 in the United Kingdom.[1] On September 19, 2007, Apple and Deutsche Telekom's T-Mobile announced the iPhone would go on sale November 9, 2007 throughout Germany.[2] On September 20, 2007, France Télécom also announced they would be selling the iPhone in France.[3]



Contents [hide]

1 Features

1.1 Outputs

1.2 Inputs

1.3 Functions

1.4 Software

1.5 Miscellaneous

2 Pricing and availability

2.1 United States

2.2 United Kingdom

2.3 Germany

2.4 France

2.5 Others

3 Specifications

3.1 Package contents

4 History

4.1 Advertising

4.2 U.S. Release

4.3 Sales

4.4 Price drop controversy

4.5 Domain name

4.6 Activation and SIM lock bypassing

4.7 Custom application development

5 Disputes

5.1 Trademark

6 See also

7 References

8 External links







Features

Apple has released a video explaining many of iPhone's features through a series of demonstrations.[4]





Outputs

Touch screen

The 3.5 in liquid crystal display (320×480 px at 160 ppi) HVGA touch screen topped with optical-quality, scratch-resistant glass[5] is specifically created for use with a finger, or multiple fingers for multi-touch sensing. Because the screen is a capacitive touch screen, no stylus is needed, nor can one be used.[6][7] The requirement for bare skin to be used has caused concerns for users in areas with winter climates; unless wearing electrically conductive gloves[8] they would have to be removed to use the touchpad.[9]



The user interface also features other visual effects, such as horizontally sliding sub-selections and co-selections from right and left, vertically sliding system menus from the bottom (e.g. favorites, keyboard), and menus and widgets that turn around to allow settings to be configured on their back sides.



Audio



When music is played on the iPhone, album art is shown on most of the screen, with play controls beneath.The iPhone's headphones are similar to those of current iPods, but also incorporate a microphone. Calls can be answered and ended by squeezing a bud, toggling the microphone. The 3.5 mm TRS connector for the headphones is located on the top left corner (as seen from front upright). Wireless earpieces that use Bluetooth technology to communicate with the iPhone are sold separately.



The loudspeaker is used both for handsfree operations and media playback, but does not support voice recording.





Inputs

Touch screen

For text input, the device implements a virtual keyboard on the touchscreen. It has automatic spell checking, predictive word capabilities, and a dynamic dictionary that learns new words. The predictive word capabilities have been integrated with the dynamic virtual keyboard so that users will not have to be extremely accurate when typing—i.e. touching the edges of the desired letter or nearby letters on the keyboard will be predictively corrected when possible. The keys are somewhat larger and spaced further apart when in landscape mode (currently, only using Safari). Reviewers, writers and analysts have pointed out several areas in which the iPhone falls short. The virtual keyboard has been considered its chief weakness and a risk for Apple.[10] David Pogue of The New York Times and Walt Mossberg of The Wall Street Journal both tested the iPhone for two weeks and found learning to use it initially difficult, although eventually usable. Pogue stated use was "frustrating" and "text entry is not the iPhone’s strong suit" but Mossberg considered the keyboard a "nonissue." Both found that the typo-correcting feature of the iPhone was the key to using the virtual keyboard successfully.[11][12]



Scrolling through a long list works as if the list is pasted on the surface of a wheel: the wheel can be "spun" by sliding a finger over the display from bottom to top (or vice versa). After the finger is lifted from the display the wheel continues to "spin" for a short moment before coasting down. In this way, the iPhone simulates the physics of a real object, which gives a natural feel to the process.



The iPhone varies from common desktop interfaces by using a direct manipulation model of scrolling. Where a typical desktop GUI achieves scrolling by using a scroll-arrow to push a view-window down and thus the content itself up (or the reverse, clicking up to move content down), the iPhone interface enables the user to move the content itself up or down by a touch-drag-lift motion of the finger, much as one would slide a playing card across a table. Additionally, the speed desired for scrolling is computed based on the speed and acceleration with which the drag motion is performed.



The photo album and web page magnifications are examples of multi-touch sensing. It is possible to zoom in and out of objects such as web pages and photos by respectively "unpinching" and "pinching" them, that is, placing two fingers (usually thumb and forefinger) on the screen and moving them farther apart or closer together as if stretching or squeezing the image. This scaling is done uniformly and proportionally based on the image in question so there is no distortion of the image itself, as would be the case if the image were actually stretched or squeezed.



One disadvantage of multi-touch with regards to AJAX web sites is that there is no mechanism for right clicking on a UI element. That is, there are no separate paradigms for emulating certain functions of a multi-button mouse. However, 'hovering' over a UI element can still be achieved by touching and holding a UI element.



The iPhone's touch interface has been compared by some media to the HTC Touch,[13][14][15][16] which also features a touchscreen designed for fingers, although it can also be used with a stylus and lacks multi-touch.



Other

The display responds to three sensors: a proximity sensor that shuts off the display and touchscreen when the iPhone is brought near the face to save battery power and to prevent spurious inputs from the user's face and ears, an ambient light sensor that adjusts the display brightness which in turn saves battery power, and a 3-axis accelerometer,[17] which senses the orientation of the phone and changes the screen accordingly. Web browsing and music playing support three orientations, while videos play in only one widescreen orientation.



A single "home" hardware button below the display brings up the main menu. Subselections are made via the touchscreen. The iPhone utilizes a full-paged display, with context-specific submenus at the top and/or bottom of each page, sometimes depending on screen orientation. Detail pages display the equivalent of a "Back" button to go up one menu.



The iPhone has three physical switches on its sides: sleep / wake, volume up / down, ringer on / off. All other multimedia and phone operations are done via the touch screen.





Functions

Phone

The iPhone allows conferencing, call holding, call merging, caller ID, and integration with other cellular network features and iPhone functions. For example, a playing song fades out when the user receives a call. Once the call is ended the music fades back in. Voice dialing is not supported by the iPhone.



The iPhone includes a Visual Voicemail feature in conjunction with AT&T which allows users to view a list of current voicemail messages on-screen, without having to call into their voicemail. Unlike most other systems, messages can be listened to in a non-chronological order, by choosing messages from an on-screen list. AT&T modified their voicemail infrastructure to accommodate this new feature designed by Apple.



A ringtone feature, introduced on September 5, 2007, allows users to create ringtones from purchased iTunes music.



Text messages are presented chronologically in a mailbox format similar to Mail, which places all text from recipients together with replies. Text messages are displayed in speech bubbles (similar to iChat) under each recipient's name. The iPhone does not support instant messaging, MMS, multi-recipient SMS, or copy/cut/paste capability.[18] The phone's lack of 3G network support has also been a source of criticism.[19]



Camera

The iPhone features a built in 2.0 megapixel camera located on the back for still digital photos, but not video recording. It also includes software that allows the user to upload, view, and e-mail photos. The user zooms in and out of photos by "unpinching" and "pinching" them through the multi-touch interface. The software interacts with iPhoto on the Mac.





When the iPhone is tilted into landscape when in iPod mode, CoverFlow is activated.Multimedia

The layout of the music library differs from previous iPods, with the sections divided more clearly alphabetically, and with a larger font. Similar to previous iPods, the iPhone can sort its media library by songs, artists, albums, videos, playlists, genres, composers, podcasts, audiobooks, and compilations. The Cover Flow, like that on iTunes, shows the different album covers in a scroll-through photo library. Scrolling is achieved by swiping a finger across the screen.



Like the fifth generation iPods introduced in 2005, the iPhone can play video, allowing users to watch TV shows and films. Unlike other image-related content, video on the iPhone plays only in the landscape orientation, when the phone is turned sideways. Double tapping switches between wide-screen and fullscreen video playback.



Web connectivity and e-mail

The iPhone has built-in Wi-Fi, with which it is able to access the World Wide Web (through a wireless network) via a modified version of the Safari web browser. The iPhone is also able to connect to the web through AT&T's EDGE network, but is not able to utilize AT&T's 3G/HSDPA network; Steve Jobs mentioned at the Keynote presentation that 3G support would be a future feature of a new version.[7] The use of the EDGE network instead of 3G has been criticized by analysts. When the user is not in a Wi-Fi hot spot, the iPhone's network connection will use the older EDGE network; before the launch, reviewers found that the EDGE network was "excruciatingly slow," with the iPhone taking as long as 100 seconds to download the Yahoo! home page for the first time.[11] Immediately before the launch the observed speed of the network increased to almost 200 kbit/s.[20] This is probably due to the new "Fine EDGE" upgrades AT&T has been making to their network prior to the launch.[21] The EDGE network does benefit iPhone users by providing greater availability than 3G, although 3G continues to be expanded to most major cities in the United States.[22] The iPhone does not provide tethering for laptop users.





Wikipedia on the iPhone's Safari web browser.There was some criticism stemming from the iPhone's inability to download iTunes content wirelessly.[23] Apple partially addressed this criticism on 5 September 2007 when they announced the iTunes Wi-Fi Music Store which was first introduced on the iPod touch. This feature was released with the 1.1.1 software update on September 27, 2007, allowing users to purchase and download songs from the iTunes Store directly to their iPhone over Wi-Fi. This feature will only work when connected to a Wi-Fi network.[24]



The web browser displays full web pages as opposed to simplified pages as on most non-smartphones. The iPhone does not support Flash or Java technology.[10][25] Web pages may be viewed in portrait or landscape mode and support automatic zooming by "pinching" or double-tapping images or text. The iPhone also has Bluetooth 2.x+EDR built in, which only works with wireless earpieces that use Bluetooth technology, but does not support A2DP or common Bluetooth file transfer (OBEX).



An agreement between Apple and Google provides for access to a specially modified version of Google Maps—in map, local list, or satellite form, optimized for the iPhone, which also provides optional real-time traffic information. During the product's announcement, Jobs demonstrated this feature by searching for nearby Starbucks locations and then placing a prank call to one with a single tap.[26][27] Google's ownership of YouTube means that viewing videos on the website can be achieved on the iPhone through a specialised application built into the system.



The iPhone also features an e-mail program that supports HTML e-mail, which enables the user to embed photos in an e-mail message. PDF, Microsoft Word, and Microsoft Excel attachments to mail messages can be viewed on the phone.[28] Yahoo! is currently the only e-mail provider offering a free Push-IMAP e-mail service similar to that on a BlackBerry for the iPhone; IMAP and POP3 mail standards are also supported, including Microsoft Exchange.[29] The iPhone will sync e-mail account settings over from Apple's own Mail application, Microsoft Outlook and Microsoft Entourage, or can be manually configured using the device's Settings tool. With the correct settings, the e-mail program can check many IMAP or POP3-enabled web based accounts such as Gmail, .Mac mail, and AOL.[30]





Software

OS X

Apple has confirmed that an optimized version of the Mac OS X operating system (without unnecessary components) runs on the iPhone, although differences between the operating system (OS X) running on Macs and the iPhone have not been officially explained. The iPhone's version of OS X includes the software component "Core Animation" which is responsible for the smooth animations used in its user interface. Core Animation has not yet been released for Macs, but will be part of Mac OS X v10.5. The operating system takes up about 300 MB of the device's total 8 GB storage according to the size of the OS partition.[11] It will be capable of supporting bundled and future applications from Apple.



As the iPhone's CPU is an ARM-based processor, the version of OS X that runs on iPhone differs from the desktop version in that code written in high-level programming languages is compiled to, and code written in assembly language is written in, instructions from the ARM instruction set architecture (ISA) instead of the x86 and PowerPC ISAs that Mac OS X uses.



Applications

There are several applications located on the "Home" screen. The YouTube application streams videos over Wi-Fi and/or EDGE after encoding them using QuickTime's H.264 codec, to which YouTube has converted about 10,000 videos. They are expected to convert the entire catalog by Fall 2007. As a result, the YouTube application on iPhone can currently only view a certain selection of videos from the site.[31] Also, because YouTube displays videos using Flash, the iPhone can only view videos through the YouTube application as opposed to accessing the website using Safari.



At WWDC 2007 on June 11, 2007 Apple Inc. announced that the iPhone will support third-party "applications" via the Safari web browser that share the look and feel of the iPhone interface. The applications must be created in Ajax or JavaScript to maintain device security.[32] The iPhone cannot officially install full programs from anyone but Apple,[33] although Steve Jobs has hinted that future third-party applications are in development.[34][35] Enthusiasts have demonstrated the possibility of unauthorized native code with a simple "Hello, World" program,[36] as well as a fully functional terminal emulator.[37]



Analysts also claim that iPhone lacks any type of firewall, which some experts claim is posing a data security risk.[38] It is not confirmed by Apple or by independent analysts that used the actual device for tests that it doesn't have a firewall. Daniel Eran writes: "Dulaney doesn't know if the iPhone has a firewall, has no reason to suggest that its installation of OS X wouldn't offer a firewall, and offers no reasons why a mobile device would need a firewall anyway."[39]



Platform support



The Apple Bluetooth Headset and a quarter for scale.The iPhone is compatible with Mac OS X version 10.4.10 or later, and 32-bit Windows XP or Vista. For each, the user must download iTunes version 7.3 or later. The iPhone is not compatible with any 64-bit version of Windows such as Windows XP x64 or any 64-bit edition of Windows Vista.[40]



Software updates

Apple provides updates to the iPhone's operating system through iTunes, in a similar fashion to the way that iPods are updated, and touts this as an advantage compared to other cell phones.[41] Security patches as well as new and improved features, such as a mobile chat client, Flash support, and voice recording, may be released in this fashion.[42]



The first iPhone software update, 1.0.1, was released on July 31, 2007[43] to patch an exploit, discovered on July 23, 2007. It allowed hackers to take complete control of the iPhone via Wi-Fi connection or by luring a person to a website with that included malicious code. Once the hacker had control of the iPhone they could download the entire content of the iPhone, make phone calls, or turn the phone into a covert listening device.[44]



The first full update, 1.1.1, was released on September 27, 2007. In addition to the iTunes Wi-Fi Music Store, this update also adds home button shortcuts and other features from the iPod touch.[45] It also disabled 3rd party apps and hacks. See the Activation and SIM lock bypassing section for further information.





Miscellaneous


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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